Showing posts with label Blueshift. Show all posts
Showing posts with label Blueshift. Show all posts
Thursday, 27 May 2010
Trooper in High Quality
I've made the Vimeo version of Trooper public so you can see it in better quality.
Monday, 24 May 2010
Trooper!
I finished my film about 3 weeks now (seems like 3 days) and the Degree Show is now open! You can see Trooper and all the other films from my year on the website!
Or visit the Degree Show here in Dundee to see all the films in superior sound and picture quality.
Monday, 10 May 2010
Wednesday, 10 March 2010
Lens Flare Experiment

Saturday, 30 January 2010
Fornax Chemica
Thursday, 28 January 2010
Trooper Ships
Blueshift Turnaround from Mark Haldane on Vimeo.
Pirate Vessel Turnaround from Mark Haldane on Vimeo.
I did the designs, textures and rendering. Rob did the modelling, so a big thanks to you Rob! The film would be rubbish without the 3D!
You can see more of the ships and the film here.
Tuesday, 19 January 2010
The Blueshift
The fruits of tonight's labour. I'll need to look at it tomorrow with fresh eyes but I'd say it's pretty much finished. Just need to finish off the pirate ship and we can start animating!
Friday, 15 January 2010
Sunday, 4 October 2009
More Toon Shading Tests
Friday, 2 October 2009
Trooper Updates
Some updates from the film I'm currently working on. Some stills, concept art, the works.

















Rob's been doing the 3D modelling for me based on my designs. I'll update with some better pics soon, these are pretty early.





Turnaround:
Turnaround:
Turnaround:

Friday, 1 May 2009
Trooper Spaceships
Designs for the two spaceships in my animation project, The Blueshift (Trooper's ship) and the pirate ship - possibly alien! The Blueshift, like with the character Trooper, is also part of another project I've been working on.



Wednesday, 8 April 2009
2D/3D and Effects Animation
A few bits and pieces I've been working on. There's nothing final here, just tests and animatic material.
Sunday, 17 August 2008
Sunday, 27 January 2008
Robot, Space, rough
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